3D models can be leveraged in both the 3D and Trip Layer.
The 3D model can be configured to best represent your use case. 3D layers currently support the following settings:
|An optional 3D model displayed for each moving object. Select from our library of 3D models or select Custom, then point to a link containing a .glb or .glTF file.
|Apply a color of your choice or apply the trail's color to the 3D model.
|Size is scaled by a factor of 2^x where x is the slider value.
|Roll Based On
|Set the model's roll (rotation on the X-axis) by choosing a field from the dataset or set it with the slider.
|Pitch Based On
|Set the model's pitch (rotation on the Y-axis) by choosing a field from the dataset or set it with the slider.
|Yaw Based On
|Set the model's yaw (rotation on the Z-axis) by choosing a field from the dataset or set it with the slider.
Note: The 3D layer does not currently accept fields for tilting and rotation, and must be adjusted via the slider.
The following 3D models are currently available in Foursquare Studio:
To use your own 3D model, you can provide a link to a glTF file with either a .gltf (JSON/ASCII) or .glb (binary) extension.
If you need to render many models on the map, please consider the number of polygons of your model. A model that is too detailed (containing a high number of polygons) may result in significant slowdowns of your visualization.
Note: Cross Origin Resource Sharing (CORS) must be enabled on the remote server hosting the 3D model. This allows Studio to retrieve the 3D model for your visualization.
Updated about 1 month ago